Jedi Dogs

     A Jedi dog first and foremost pays attention to you, looks to you for guidance, and most importantly, follows your commands every time. He might pick up a scent and start wandering off (because he’s a dog), but he readily comes running back to moment you call “come”. Her ears will probably perk up when another dog comes around, and she might start heading over to the stranger, but from a distance she sits immediately on your “Sit” command and stays in that position until you release or recall her. You can put him in a “Sit” or a “Down” (stay), walk off a fair distance away to meet and greet a stranger, and casually return to the dog, confident he’ll still be waiting patiently for you.

Accordion Content

A Jedi dog meets strangers politely. Just as every child gets in trouble from time to time, a Jedi dog might dig or bark or grab something she shouldn’t, but she ceases this activity immediately on command and does not return to it just because you’ve turned your back on her.

A Jedi dog can be trusted off-leash in public. He heels by your side when told and walks in this position the same whether on-leash or off, with dog-walkers passing by or not, but a good owner does not require the dog to remain in this position for the duration of a walk. A dog needs to be allowed some freedom to wander, to sniff, to be a dog, but a Jedi dog does this within your orbit and will transition back and forth from an off-leash heel to a free dog at your command.

A good owner shows their dog affection. If the dog is being a good dog, the owner should make this clear. A good owner gives their dog an appropriate amount of exercise and mental stimulation for that specific dog (all are different). A good owner knows the difference between when the dog knows a command and is being obstinate and when he simply doesn’t know what is being asked. A good owner doesn’t ask a husky to be a lab or a border collie to be a pug, but is willing to meet the dog at who they are at their core and build a relationship from there, not from some imagined conception of the “ideal dog”.

Jedi Level Obedience

Primary Commands

Accordion Content

Single most important and utterly practical command. Jedi dog recalls immediately regardless of the situation. Dog can be chasing a rabbit or a cat and will break off and recall on command. Jedi level Come Game has dog recalling mid-chase to favorite toy (i.e. frisbee, tennis ball in motion) and gets to chase a duplicate toy (second frisbee, etc.) when he comes to you. This directly trains the dog to choose recalling to you over his chase instincts when it’s most difficult, and he learns that this always results in the most positive experience.

Jedi dog will perform an emergency Sit/Down mid-chase. Dog will also remain in a Sit/Down regardless of environment and circumstances. Jedi level Sit/Down Master Game has dog performing Sit/Down from a run while anticipating his favorite toy. Dog will Sit/Down mid-chase of favorite toy in similar manner to Come Game. She remains in a Sit/Down while her favorite toy is thrown, and always receives play for obeying.

Jedi dog goes to whatever you’ve designated as “Place” (such as a dog bed) regardless of the distraction. You’ve invited strange (and loud) guests into your home, and despite how badly the dog wants to lick or bark at them, she stays on place. Your guests can stampede right up to the dog on Place and it will remain there until your guests are settled and you release the dog to meet and greet. Jedi level Obedience Game has dog breaking off from highly active play and being sent to place from a long distance. Dog is kept highly excited while on Place yet remains there even while you leave the room with the toy highly activated, return, and release the dog at the pinnacle of excitement.

Heeling is a high-demand activity for a dog which has it walking tightly by your side, shoulders lined up with your shoulders. Generally, we heel past things, not as an extended walk. A Jedi dog should go on walks either off-leash in your orbit or on a loose-leash, but it would be miserable to the dog to have to walk at a slow (for the dog) heel where it cannot sniff and generally be a dog.
Jedi dogs essentially heel past any distraction, such as another dog-walker being pulled toward you by a barking, snarling dog. Dog maintains heel position whether you speed up or slow down, from a run to a stop.

Commands such as Down, Sit, and Heel require the dog to sustain the command until you release him, but you have to release him. General release. Dog is free to do break position and do more or less what she wants.

Secondary Commands

Accordion Content

This command is used mainly to support the Down and Sit commands. A dog should be able to get into a sit from either a Down position or a Stand, and she should be able to Down from either a Stand or a Sit. Having a Stand command allows us to alternate the dog through all positions so she has a full understanding of the commands.

Dog is released from a holding position to get the toy.

Lets go of a toy or other item either into your hand or onto the ground.

Dog looks you in the eyes on command.

Brings the toy or other item to you and places it in your hand. I particularly like this command because I sometimes find it easier to get my dog to clean up my children’s mess than getting the kids to do it.

Tertiary Commands

The following are unnecessary commands and generally only taught once the dog attains mastery in the primary commands, and then only when the owner wants them. These aren’t terribly practical commands, but they provide more means to engage with a dog to keep her thinking.

Accordion Content

Dog runs in a specific direction identified by your hand motion.

Dog goes to opposite side (right) heel position.

Dog sits directly in front of you.

Dog moves from right-side heel position (Right), around your back, to left side heel position.

Dog moves from left-side heel position, around your back, to right side heel position.

     A Jedi dog first and foremost pays attention to you, looks to you for guidance, and most importantly, follows your commands every time. He might pick up a scent and start wandering off (because he’s a dog), but he readily comes running back to moment you call “come”. Her ears will probably perk up when another dog comes around, and she might start heading over to the stranger, but from a distance she sits immediately on your “Sit” command and stays in that position until you release or recall her. You can put him in a “Sit” or a “Down” (stay), walk off a fair distance away to meet and greet a stranger, and casually return to the dog, confident he’ll still be waiting patiently for you.

Accordion Content

A Jedi dog meets strangers politely. Just as every child gets in trouble from time to time, a Jedi dog might dig or bark or grab something she shouldn’t, but she ceases this activity immediately on command and does not return to it just because you’ve turned your back on her.

A Jedi dog can be trusted off-leash in public. He heels by your side when told and walks in this position the same whether on-leash or off, with dog-walkers passing by or not, but a good owner does not require the dog to remain in this position for the duration of a walk. A dog needs to be allowed some freedom to wander, to sniff, to be a dog, but a Jedi dog does this within your orbit and will transition back and forth from an off-leash heel to a free dog at your command.

A good owner shows their dog affection. If the dog is being a good dog, the owner should make this clear. A good owner gives their dog an appropriate amount of exercise and mental stimulation for that specific dog (all are different). A good owner knows the difference between when the dog knows a command and is being obstinate and when he simply doesn’t know what is being asked. A good owner doesn’t ask a husky to be a lab or a border collie to be a pug, but is willing to meet the dog at who they are at their core and build a relationship from there, not from some imagined conception of the “ideal dog”.

Jedi Level Obedience

Primary Commands

Accordion Content

Single most important and utterly practical command. Jedi dog recalls immediately regardless of the situation. Dog can be chasing a rabbit or a cat and will break off and recall on command. Jedi level Come Game has dog recalling mid-chase to favorite toy (i.e. frisbee, tennis ball in motion) and gets to chase a duplicate toy (second frisbee, etc.) when he comes to you. This directly trains the dog to choose recalling to you over his chase instincts when it’s most difficult, and he learns that this always results in the most positive experience.

Jedi dog will perform an emergency Sit/Down mid-chase. Dog will also remain in a Sit/Down regardless of environment and circumstances. Jedi level Sit/Down Master Game has dog performing Sit/Down from a run while anticipating his favorite toy. Dog will Sit/Down mid-chase of favorite toy in similar manner to Come Game. She remains in a Sit/Down while her favorite toy is thrown, and always receives play for obeying.

Jedi dog goes to whatever you’ve designated as “Place” (such as a dog bed) regardless of the distraction. You’ve invited strange (and loud) guests into your home, and despite how badly the dog wants to lick or bark at them, she stays on place. Your guests can stampede right up to the dog on Place and it will remain there until your guests are settled and you release the dog to meet and greet. Jedi level Obedience Game has dog breaking off from highly active play and being sent to place from a long distance. Dog is kept highly excited while on Place yet remains there even while you leave the room with the toy highly activated, return, and release the dog at the pinnacle of excitement.

Heeling is a high-demand activity for a dog which has it walking tightly by your side, shoulders lined up with your shoulders. Generally, we heel past things, not as an extended walk. A Jedi dog should go on walks either off-leash in your orbit or on a loose-leash, but it would be miserable to the dog to have to walk at a slow (for the dog) heel where it cannot sniff and generally be a dog.
Jedi dogs essentially heel past any distraction, such as another dog-walker being pulled toward you by a barking, snarling dog. Dog maintains heel position whether you speed up or slow down, from a run to a stop.

Commands such as Down, Sit, and Heel require the dog to sustain the command until you release him, but you have to release him. General release. Dog is free to do break position and do more or less what she wants.

Secondary Commands

Accordion Content

This command is used mainly to support the Down and Sit commands. A dog should be able to get into a sit from either a Down position or a Stand, and she should be able to Down from either a Stand or a Sit. Having a Stand command allows us to alternate the dog through all positions so she has a full understanding of the commands.

Dog is released from a holding position to get the toy.

Lets go of a toy or other item either into your hand or onto the ground.

Dog looks you in the eyes on command.

Brings the toy or other item to you and places it in your hand. I particularly like this command because I sometimes find it easier to get my dog to clean up my children’s mess than getting the kids to do it.

Tertiary Commands

The following are unnecessary commands and generally only taught once the dog attains mastery in the primary commands, and then only when the owner wants them. These aren’t terribly practical commands, but they provide more means to engage with a dog to keep her thinking.

Accordion Content

Dog runs in a specific direction identified by your hand motion.

Dog goes to opposite side (right) heel position.

Dog sits directly in front of you.

Dog moves from right-side heel position (Right), around your back, to left side heel position.

Dog moves from left-side heel position, around your back, to right side heel position.